XGame Agent Grid
Architecture StudyAgent Grid is the coordination layer of the reference architecture: scheduling, routing and lifecycle management for persistent agent identities that move between game worlds. It studies how a single identity — with its own memory, objectives and inventory — can act across heterogeneous rule systems while the grid keeps global workload within a declared capacity envelope.
- Agent Capacity
- 2.4M
- Token-Eq / Mo
- 7.83T
- Context Profile
- 4K–128K
- World Model
- 24/7
Architecture study — capacity figures are modeled, not deployed infrastructure.
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